Best Arduino Books for the Beginners

Posted on 04-30-2017 by onlinebooksreview



If you are looking for a book on Arduino, this article will serve as the base for taking a decision and choosing the right book that will help you sharpen your skill in Arduino. This article will give you information about some best Arduino books that are regarded as featured books.

01. Exploring Arduino



Exploring Arduino uses the popular Arduino microcontroller platform as an instrument to teach topics in electrical engineering, programming, and human-computer interaction. The book shares best practices in programming and design that you can apply to any project, and code snippets and schematics that will serve as a useful references for future projects even after you have mastered all the topics in the book.

It covers

  • A number of projects utilize different capabilities of the Arduino, while interfacing with external hardware
  • Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones
  • Aspects that are accompanied by video tutorials and other rich multimedia content
  • Electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, internet connectivity, and much more
  • How to combine smaller topics into more complex projects
  • Downloadable materials and source code for everything covered in the book


02. Getting Started with Arduino (Make: Projects)




This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book.

What you will learn

  • Interaction design and physical computing
  • The Arduino hardware and software development environment
  • Basics of electricity and electronics
  • Prototyping on a solderless breadboard
  • Drawing a schematic diagram
  • Assembling the circuit at your own
  • Troubleshooting trivial problems

03. Arduino Cookbook




Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You will find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light.

What you will learn

  • Get up to speed on the Arduino board and essential software concepts quickly
  • Learn basic techniques for reading digital and analog signals
  • Use Arduino with a variety of popular input devices and sensors
  • Drive visual displays, generate sound, and control several types of motorsÃÆâ€™ÃƒÂ¢Ã¢â€šÂ¬Ã…¡ 
  • Interact with devices that use remote controls, including TVs and appliances
  • Learn techniques for handling time delays and time measurement
  • Apply advanced coding and memory handling techniques


04. Programming Arduino Getting Started with Sketches




Programming Arduino: Getting Started with Sketches explains basic concepts and syntax of C with simple language and clear examples designed for absolute beginners - no prior knowledge of programming is required. It leads you from basic through to advanced C programming concepts and features dozens of specific examples that illustrate concepts and can be used as-is or modified to suit your purposes.

What you will learn

  • Fundamentals of Arduino Robotics
  • How to start an Arduino project from scratch
  • C Language Basics; Functions; Arrays, Strings, Input / Output
  • Storing data on the board
  • Programing for the web
  • Working with LCD display
  • Writing your own library

05. 30 Arduino Projects for the Evil Genius



This wickedly inventive guide shows you how to program and build a variety of projects with the Arduino microcontroller development system. Covering Windows, Mac, and Linux platforms, 30 Arduino Projects for the Evil Genius gets you up to speed with the simplified C programming you need to know - no prior programming experience necessary.

What you will learn

  • How to attach Arduino board to computer
  • How to program it
  • Connecting electronics to it to create own devious devices
  • The scientific principles behind all projects
  • Schematic and construction detail for every project
  • How to use the special USB keyboard/mouse impersonation in Arduino Leonardo


06. Arduino Workshop: A Hands-On Introduction with 65 Projects




This book offers hands-on experience on Arduino programming with 65 projects. With the help of this book, you can learn the basics of Arduino programming, build a project after learning and finally create your own Arduino program.

Reading this book you can build

  • A digital thermometer that charts temperature changes on an LCD
  • A GPS logger that records data from your travels, which can be displayed on Google Maps
  • A handy tester that lets you check the voltage of any single-cell battery
  • A keypad-controlled lock that requires a secret code to open

You'll also learn to build Arduino toys and games like

  • An electronic version of the classic six-sided die
  • A binary quiz game that challenges your number conversion skills
  • A motorized remote control tank with collision detection to keep it from crashing

07. Arduino Programming in 24 Hours




This hands-on tutorial guides the reader through every step of learning C programming on Arduino, giving a springboard for creating virtually any project. Perfect for anyone getting started with "DIY" hardware, it combines just the right depth of C instruction with plenty of expert guidance and easy-to-understand project examples.

What you will learn

  • Get the right Arduino hardware and accessories for your needs
  • Quickly create, compile, upload, and run your first Arduino program
  • Master C syntax, decision control, strings, data structures, and functions
  • Store data on your Arduino EEPROM or an external SD card
  • Use existing hardware libraries, or create your own
  • Create and handle interrupts in software and hardware
  • Install an Ethernet shield, configure an Ethernet connection, and write networking programs
  • Create prototyping environments, use prototyping shields, and interface electronics to your Arduino


08. Arduino Project Handbook: 25 Practical Projects to Get You Started




Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you'll learn to build and program everything from light shows to arcade games to an ultrasonic security system.

Reading this book you can build

  • Simon-style arcade memory game
  • Fortune telling 8-ball simulator
  • Laser tripwire alarm
  • Electromagnetic card entry system
  • Rainbow light display and disco strobe lights
  • Music maker

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